![]() ![]() Since the boss becomes immobile during the last 13 hits, and the player is usually pretty close to the ceiling and bouncing on the boss very fast, the finer parts of how the boss works is often lost on the player. When all his eyes are lost, one last hit is needed to make Heady explode and split into three easily-countable pieces. After this, for every hit one of his eyes pop out of its socket and is replaced with a small head, and Heady becomes immobile for about five seconds. After this happens it becomes very hard to open the prize blocks without the boss hurting you.ĭuring the first 12 hits, Heady's eyes will one by one bulge out, and for the next 12 hits pop back in again. Initially, Heady will only follow you by trying to match your vertical position, but after 4 hits he begins to also chase you horizontally. Both these can be dispatched of with a single hit. He attacks by regularly spitting out small homing heads, which in turn spit out even smaller homing heads that disappear after a while. Heady begins above the level and gradually lowers into it through the roof. There is a quickly rising platform in the middle of the level which helps in getting on top of the boss, but it can only be used once. There are two moving platforms, one on each side of the room. The boss room is small and rectangular, with platforms strewn about. The Final Marathon, Blue Lake Woods 2 (via Plethora Cheat) ![]() This level can only be accessed two ways: the normal storyline or the Plethora Cheat. Here you will fight Heady Metal, a 12-eyed, 4-eared, but thankfully one-mouthed oblong floating head, which takes 37 hits to kill. Plethora is the final level in Kid Chameleon. ![]()
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